(It turns out there is some narrative content, but at the time I hadn't heard of any.) So I thought to myself: why bother with a story that includes characters from previous sets making a return, certain characters from cards canonically dying - and why did Wizards of the Coast push all this secret backstory onto the cards
Aaron Forsythe just joined the Pro Tour Webcast on the weekend to announce "Modern Masters" a product targeted at Modern players
To use both Battle Flairs in battles, you need to equip them when setting up your decks in the Deck menu
In fact, its a problem with the whole deck
For just one Green mana, you untap a creature, give it hexproof and reach, and an extra ability that allows the creature to bite another creature when it becomes tapped
And it also reinforces the setting and themes of the sets in which it appears