For the same four-mana cost, you can roll the dice to come up with your 7% chance of starting the game at instant speed, at no cost at all
You pick one as you play/cast it, and thats the side the card sticks to while its in play
Fortunately, with Maskwood Nexus being an Artifact, every color has at least one option for this type of Creature-changing effect
Now, I know it seems backward that way, to cover the power up before the base you put it on, but the Salamence are going to be analyzed individually in their own time
Vial Smasher the Fierce deals damage equal to that spells mana value to that player or a planeswalker that player controls
The 200-card core of Planar Cube contains plenty of great ways to maximize your mana and answer your opponents' threats but few ways to win the game